Pretty nice. I haven’ played the original much, but I think they had a room system. I’d personally do something similar, and have a set respawn point for each room, because your respawn thing is pretty broken (sometimes respawn far from where I died, sometimes respawn into spikes…). It also often keeps the gravity it had when dying instead of the one at the respawn point. It is also a bit frustrating to not have anything after collecting all orbs.
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Nicely done! I am cloning VVVVVV too, it is a great game and a good exercise for learning game engines. You can have a look at it if you want :)
cool
Pretty nice. I haven’ played the original much, but I think they had a room system. I’d personally do something similar, and have a set respawn point for each room, because your respawn thing is pretty broken (sometimes respawn far from where I died, sometimes respawn into spikes…). It also often keeps the gravity it had when dying instead of the one at the respawn point. It is also a bit frustrating to not have anything after collecting all orbs.